Wednesday, January 16, 2013

Wooded Scene Assets 2013



Trees, grasses scene assets. Everything made from scratch with a little help from scripts and particle system. Modeling, texturing, scripting. Jan. 2013. Toronto, Can.  Max, Vray, PS

Trees,& poly counts. Designed to have multiples in scene without the low-poly look. Modeling, texturing, design. Dec. 2013. Toronto, Can.  Max, Vray, PS

Cathedral 2012